For Honor: Graphics & CPU Performance
Released this calendar week on PC, PS4 and Xbox 1, Ubisoft'south new action fighting game "For Honour" puts you in control of medieval-styled knights, vikings and samurai, each of which has four classes that can exist played through the unmarried player campaign likewise equally five online modes. We volition of form be looking at the PC version and every bit usual won't be focusing also much on the gameplay, but instead seeing what sort of hardware information technology takes to power this new triple-A title.
Built upon the aforementioned AnvilNext 2.0 engine as 2022'due south Assassin's Creed Unity, 2022'southward Rainbow Six Siege, Assassin's Creed Syndicate, and the recent open beta of Ghost Recon Wildlands, this engine has been taken advantage of by some impressive titles over the final few years and should be fairly optimized.
However, gamers take been concerned nearly how the title might run on PC, knowing that Ubisoft'south track record has been spotty at best. The beta performance of Ghost Recon Wildlands was less than desirable for instance, while Lookout man Dogs 2 brought nearly gaming rigs to their knees.
Thankfully, the practiced news is that For Honour really seems well optimized and there are a heap of tweakable settings on the PC version equally well as a useful built-in benchmark tool.
The game's display card lets you enable or disable vsync, change the resolution and aspect ratio besides as the display mode and even monitor. Meanwhile, the graphics menu provides four presets which take been labelled low, medium, loftier and extreme. For testing, I used the extreme preset to encounter what information technology takes to run this game in all of its glory.
Farthermost puts settings like texture filtering to 16x, enables TAA anti-aliasing, motion blur, dynamic reflections and MHBAO ambient occlusion, too equally maxing out the geometric detail, texture quality, dynamic shadows and environs detail.
For those of you lot wondering, Ubisoft recommends gamers employ a CPU that is equal to or greater than the Core i5-2500K or AMD FX-6350, along with 8GB of system retentivity and a GeForce GTX 680 or Radeon R9 280X. Those aren't exactly steep requirements and so I'thou keen to see how the game runs on the latest and previous generation GPUs.
I should note that this is an Nvidia-sponsored title and Nvidia has GameReady drivers available. AMD has as well managed to sneak out an early back up driver that is said to boost RX 480 operation by 4-5%.
Testing Methodology
We benchmarked For Honor using our Cadre i7-7700K test machine which sees the processor running at iv.9GHz with 32GB of DDR4-3000 retention. The functioning numbers you are about to run across are based on the congenital-in criterion which I found to do a pretty good chore of mimicking in-game performance, at least every bit far equally the GPU is concerned.
I did find that the processor was taxed much more heavily when really playing the game and that beingness the instance the CPU numbers are based on actual game play during what I plant to be a particularly CPU-demanding scene.
Since the game seems well optimized, we didn't discover it necessary to test many quality presets and instead focused on including every graphics carte we had on hand. We tested three standard resolutions: 1080p, 1440p and 4K.
The latest AMD and Nvidia graphics drivers were used for testing and it should exist said that both camps accept been actively working to improve support for their competing GPUs in For Honor. AMD'southward Ruby-red 17.2.ane ReLive improves support and performance, while Nvidia has been doing much the aforementioned and it's worth noting that the visitor'south 378.66 release is its second game-ready driver.
Examination System Specs
- Intel Core i7-7700K (4.90GHz)
- Corsair Vengeance LED DDR4-3000 32GB
- Asrock Z270 Taichi (Intel Z270)
- Corsair RMx Series RM750x 750-watt
- Samsung SSD 850 Pro 2TB
- Microsoft Windows 10 Pro 64-flake
- Nvidia GeForce 378.66 WHQL
- AMD Ruby-red 17.two.1 ReLive
- Radeon RX 480 (8192MB)
- Radeon RX 470 (4096MB)
- Radeon RX 460 (4096MB)
- Radeon R9 Fury X (4096MB)
- Radeon R9 Fury (4096MB)
- Radeon R9 Nano (4096MB)
- Radeon R9 390X (8192MB)
- Radeon R9 390 (8192MB)
- Radeon R9 380X (4096MB)
- Radeon R9 380 (2048MB)
- Radeon R7 360 (2048MB)
- Radeon R9 290X (4096MB)
- Radeon R9 290 (4096MB)
- Radeon R9 285 (2048MB)
- Radeon R9 280X (3072MB)
- Radeon R9 280 (3072MB)
- Radeon R9 270X (2048MB)
- Radeon R9 270 (2048MB)
- Radeon HD 7970 GHz (3072MB)
- Radeon HD 7970 (3072MB)
- Radeon HD 7950 Heave (3072MB)
- Radeon HD 7950 (3072MB)
- Radeon Hard disk drive 7870 (2048MB)
- Nvidia Titan X (12288MB)
- GeForce GTX 1080 (8192MB)
- GeForce GTX 1070 (8192MB)
- GeForce GTX 1060 (6144MB)
- GeForce GTX 1060 (3072MB)
- GeForce GTX 1050 (2048MB)
- GeForce GTX 1050 Ti (4096MB)
- GeForce GTX Titan (6144MB)
- GeForce GTX 980 Ti (6144MB)
- GeForce GTX 980 (4096MB)
- GeForce GTX 970 (4096MB)
- GeForce GTX 960 (2048MB)
- GeForce GTX 950 (2048MB)
- GeForce GTX 780 Ti (3072MB)
- GeForce GTX 780 (3072MB)
- GeForce GTX 770 (2048MB)
- GeForce GTX 760 (2048MB)
- GeForce GTX 750 Ti (2048MB)
- GeForce GTX 680 (2048MB)
- GeForce GTX 660 Ti (2048MB)
Benchmarks: 1080p Performance
For those of yous targeting 60fps at 1080p, the RX 470 or GTX 1060 3GB volition be required. That said, aging weaponry such equally the GTX 780 Ti and R9 290X provided potent functioning here, pushing well over 60fps on average.
In fact, using the extreme quality preset nosotros observe that For Honor is surprisingly GPU-friendly at 1080p. For a 50fps average, dated cards such as the Radeon HD 7950 Boost and GeForce GTX 680 hold upward well.
Source: https://www.techspot.com/review/1333-for-honor-benchmarks/
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